Mapping in a Digital World
In this amazing title, readers will explore the possibilities new developments in technology are opening up for making maps. Mapmakers are using satellite data to map the locations of people and objects on Earth, making video maps using the Internet to show wind and weather systems, and creating specialized maps that show human behavior. Computer game technology, such as Minecraft, is even being used to map real places.
Format | Your Price | Add |
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978-0-7787-3223-5
|
$23.95 | |
978-0-7787-3241-9
|
$9.95 | |
978-1-4271-1884-4
|
$29.00 |
Interest Level | Grade 5 - Grade 8 |
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Reading Level | Grade 5 |
Age Range | 10 - 13 |
Dewey | 526 |
Lexile | 1110L |
ATOS Reading Level | |
Guided Reading Level | W |
Subjects | Geography, Technology |
Genres | Nonfiction |
Publisher | Crabtree Publishing |
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Imprint | Crabtree Classics |
Copyright | 2017 |
Number of Pages | 32 |
Dimensions | 8 x 10 |
Graphics | Full-color photographs |
BISACS | JNF012030, JNF051120, JNF051180 |
Rights Included | CA, US |
Language | English |
Author: James Bow
Glossary of key words |
Index |
Infographics |
Informative sidebars |
Suggested websites |
Table of contents |
Full-color photographs |